• I am an enthusiastic University of Toronto graduate and posses an Honours Bachelors Degree in Computer Science with a specialist in Software Engineering.  I have acquired strong object-oriented programming skills, design best practices, and experience with Software Development Lifecycles (SDLC).  I also possess over a year of work experience in software development at IBM’s Toronto Lab, and possess significant experience with various web technologies and graphics tools.  Since graduating, I have been working to launch an exciting career.

    I can work effectively in a small to large team as well as individually.  I am very eager and willing to learn new skills and apply them immediately, and can learn very quick.  My approach is to be open, proactive, flexible and adaptable.  A positive can-do attitude fuels my work ethic.

    In general, I am passionate about practicing shaolin martial arts, rocking on the drums, keeping up with the latest in consumer electronics, learning computer graphics tools, and absorbing anything military-related.   I’m a movie and gaming aficionado and enjoy movies and games on 52 inches of full HD with 5.1 lossless audio.

    Currently, I’m eagerly learning about various software technologies such as the iPhone SDK, Visual C# and XNA Game Studios.  I’m also continuing my passion to develop maps using UnrealEd for Unreal Tournament 3, as well as drawing artwork with pencil/paper and Photoshop.