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	<title>JimmyWoo.net</title>
	<link>http://www.jimmywoo.net</link>
	<description>"There is no fate but what we make for ourselves." - John Connor</description>
	<lastBuildDate>Mon, 12 Oct 2009 22:42:26 +0000</lastBuildDate>
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		<title>Ubisoft Toronto</title>
		<description><![CDATA[ 
On July 6, Ubisoft Entertainment, a world-leading publisher and developer in the lucrative videogames industry announced the establishment of a new development studio right here in my hometown of Toronto.  Presented at the Isabel Bader Theatre, which is interestingly right beside the residential dorm I stayed in during University (whoa!), this new studio will begin [...]]]></description>
		<link>http://www.jimmywoo.net/2009/07/ubisoft-toronto/</link>
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		<title>Future of Networked Game Design</title>
		<description><![CDATA[I was just reading an article on IGN and it is quite interesting.  You may or may not have heard about this type of idea, though if you follow up on what Steam does, you are probably familiar with it.  This article talks about how game developers extract explicit details on how you play your games: 
http://xboxlive.ign.com/articles/100/1000380p1.html
Personally, [...]]]></description>
		<link>http://www.jimmywoo.net/2009/07/future-of-networked-game-design/</link>
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		<title>iPhone SDK development</title>
		<description><![CDATA[In the upcoming weeks, I will discuss my impressions and evaluation of becoming an upstart independent iPhone developer and the greatness as well as the issues that come with it.  First, an introduction to the topic.
Ever since Apple released the very first iPhone back in June 2007, there has been a tremendous amount of excitement and [...]]]></description>
		<link>http://www.jimmywoo.net/2009/06/iphone-sdk-development/</link>
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		<title>Independent game development</title>
		<description><![CDATA[People have told me that a dream career is one where you get to do your hobby as your career.  So what if some of my favourite hobbies involve videogames?  Does that mean I should pursue my passion for gaming as a career?  Or is it merely a hobby?  Where does a person draw the [...]]]></description>
		<link>http://www.jimmywoo.net/2009/05/independent-game-development/</link>
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		<title>A new development umbrella</title>
		<description><![CDATA[I&#8217;m planning to make various projects in XNA game studios, UnrealEd, and hopefully projects with the iPhone SDK, which I need to look into further.  Along with potentially other projects or digital artwork, I would like to host these items under a development umbrella, Surreality Studios (coming soon, but the name might change).  The site will [...]]]></description>
		<link>http://www.jimmywoo.net/2009/05/a-new-development-umbrella/</link>
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